Winterover astronaut floating in front of Mars

WINTEROVER — A VR Narrative Game

A space thriller meets family drama, branching narrative XR game

Created by: Nir Sa'ar and Ido Mizrahy

Supported by:
Canada Media FundFilm Fund LuxembourgOntario CreatesJerusalem Film and Television FundGesher Multicultural Film FundMifal Hapais
Produced by:
Blimeya_BAHNRestless Pictures
SXSW World PremiereVisit us at SXSW 2026! · XR Experience · Booth #309 · March 12–17

CHOOSE BETWEEN MISSION
AND FAMILY

ON THE BRINK OF A MONUMENTAL DISCOVERY

The year is 2049 and you are NATALIE RAMIREZ, a member of a mission to Mars that's so fruitless, it's deemed as the end of space exploration. Shockingly, days before your scheduled return to Earth, you discover a reservoir of clean subsurface water that resurrects your mission.

But when you tell your daughter you have to stay on Mars, indefinitely, she goes into hiding, leaving a trail of alarming clues. With your dream and your family pulling you in opposite directions, which path will you choose?

MEDIA SHOWCASE

See Winterover in action

SCREENSHOTS

GAME PILLARS

Experience Mars like never before with innovative VR gameplay mechanics

AI Companion

IRIS, your witty and lovable wrist-mounted AI, assists with critical decisions, physical tasks, and orientation.

Interaction with NPCs

Engage in emotionally powerful interactions with characters on Mars and Earth, where every dialogue choice is consequential.

Physical Challenges

Perform a variety of physical tasks, from drilling into Martian terrain to playful activities like beating your partner in air hockey.

Dialogue-Based Scenes

Navigate consequential moments through dialogue choices that lead to different responses and narrative branches.

Gameplay Balancing Act

Manage the ferocious balancing act of completing your Martian mission while investigating the mystery involving your daughter.

Real-Life Approach

A hands-on approach to how objects are used in the game, challenging players to perform a variety of physical tasks.

KEY CREDITS

Created by: Nir Sa'ar, Ido Mizrahy

Produced by: Nimrod Shanit, François Le Gall, Marion Guth, Nir Sa'ar, Ido Mizrahy

Art Director: Oury Atlan (Blimey)

Original Music: Damiano Picci (Velvet Flare)

Additional Music: Raphaël Hoffman (Velvet Flare)

Design & Animation: Velvet Flare

Game Development: Jeel Patel (Blimey)

Production Supervision: Keren Shanit

Blimeya_BAHNRestless Pictures